<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Computer Vision | Jared Macshane</title><link>https://jared-mac.github.io/tags/computer-vision/</link><atom:link href="https://jared-mac.github.io/tags/computer-vision/index.xml" rel="self" type="application/rss+xml"/><description>Computer Vision</description><generator>Hugo Blox Builder (https://hugoblox.com)</generator><language>en-us</language><lastBuildDate>Thu, 01 Jan 2026 00:00:00 +0000</lastBuildDate><image><url>https://jared-mac.github.io/media/icon_hu_645fa481986063ef.png</url><title>Computer Vision</title><link>https://jared-mac.github.io/tags/computer-vision/</link></image><item><title>MANTIS: Modulated Adaptive Neural Compression for Task-Informed Split Computing</title><link>https://jared-mac.github.io/publication/preprint/mantis/</link><pubDate>Thu, 01 Jan 2026 00:00:00 +0000</pubDate><guid>https://jared-mac.github.io/publication/preprint/mantis/</guid><description>&lt;p>MANTIS evaluates task-conditioned split compression on UAVid semantic segmentation, WAID wildlife detection, and Boreal Fire smoke detection. The system improves the low- and mid-rate task-utility frontier, reducing bitrate by up to 62.2% at matched downstream accuracy and improving average normalized task accuracy by up to 9.3% at matched bitrate relative to the best non-conditioned or static baseline at the matched comparison point.&lt;/p></description></item><item><title>MANTIS Neural Compression</title><link>https://jared-mac.github.io/project/mantis/</link><pubDate>Wed, 01 Jan 2025 00:00:00 +0000</pubDate><guid>https://jared-mac.github.io/project/mantis/</guid><description>&lt;p>MANTIS is a task-informed split-computing system for UAV perception. It compresses visual evidence before transmission by estimating task relevance on the client, modulating the neural analysis transform, entropy-coding the resulting latent, and routing the compact representation to task-specific edge heads.&lt;/p>
&lt;p>The system is evaluated across UAV-relevant workloads:&lt;/p>
&lt;ul>
&lt;li>UAVid semantic segmentation for urban scene parsing&lt;/li>
&lt;li>WAID wildlife detection for aerial environmental monitoring&lt;/li>
&lt;li>Boreal Fire smoke detection for wildfire intelligence&lt;/li>
&lt;/ul>
&lt;p>Compared with JPEG, WebP, LADON, learned image codecs, and non-conditioned ablations, MANTIS improves the low- and mid-rate task-utility frontier. The paper reports up to 62.2% bitrate reduction at matched downstream accuracy and up to 9.3% average normalized task-accuracy improvement at matched bitrate.&lt;/p>
&lt;p>
&lt;figure >
&lt;div class="flex justify-center ">
&lt;div class="w-100" >&lt;img src="https://jared-mac.github.io/uploads/mantis/architecture.png" alt="MANTIS architecture" loading="lazy" data-zoomable />&lt;/div>
&lt;/div>&lt;/figure>
&lt;/p>
&lt;p>
&lt;figure >
&lt;div class="flex justify-center ">
&lt;div class="w-100" >&lt;img src="https://jared-mac.github.io/uploads/mantis/e2e-latency.png" alt="End-to-end latency across task workloads" loading="lazy" data-zoomable />&lt;/div>
&lt;/div>&lt;/figure>
&lt;/p></description></item><item><title>Wildfire Intelligence</title><link>https://jared-mac.github.io/project/wildfire/</link><pubDate>Sun, 01 Jan 2023 00:00:00 +0000</pubDate><guid>https://jared-mac.github.io/project/wildfire/</guid><description>&lt;p>Wildfire intelligence work connects perception models with constrained deployment settings where compute, bandwidth, and response time matter.&lt;/p>
&lt;ul>
&lt;li>Developed a generative wildfire-spread model using conditional variational autoencoders&lt;/li>
&lt;li>Designed supervised image-compression models that reduced inputs to 4.8 KB while preserving 72.9% wildfire-detection accuracy&lt;/li>
&lt;li>Built an edge-computing framework for distributed wildfire detection using early-exit neural networks&lt;/li>
&lt;li>Integrated wildfire perception work with broader digital twin and disaster-resilience systems&lt;/li>
&lt;/ul></description></item><item><title>Hands-On VR Labs</title><link>https://jared-mac.github.io/project/vr-labs/</link><pubDate>Fri, 01 Jan 2021 00:00:00 +0000</pubDate><guid>https://jared-mac.github.io/project/vr-labs/</guid><description>&lt;p>This work supported scalable virtual and mixed-reality science labs by improving spatial tracking and validating the student experience.&lt;/p>
&lt;ul>
&lt;li>Developed a computer-vision tracking system using ArUco markers for precise spatial tracking&lt;/li>
&lt;li>Tested custom active-tracking hardware and 3D-printed form factors&lt;/li>
&lt;li>Led user-experience studies to validate system effectiveness and improve interaction design&lt;/li>
&lt;li>Integrated tracking tools into interactive virtual laboratory exercises&lt;/li>
&lt;/ul></description></item></channel></rss>